Vokey WedgeWorks A Grind wedge being held up

WedgeWorks Grinds Explained: A Golfer’s Guide to Bob Vokey’s Tour-Inspired Grinds

Finding the perfect match for your swing and turf conditions is the fastest way to sharpen your short game. If you’ve ever felt your wedge "dig" too deep or "bounce" off the turf into a thinned shot, you're likely playing the wrong grind. 

Bob Vokey has a solution for that. 

Vokey WedgeWorks grinds are Tour-inspired grinds that were created to help every golfer sharpen their short game–no matter their swing, lie, or course conditions. In addition to Vokey SM11’s six in-line grinds and industry-leading number of loft, bounce and grind configurations (27), golfers have access to five additional lob wedge grinds: L, A, K*, A+ and V. The 62M joins WedgeWorks as well for players seeking more loft in Master Craftsman Bob Vokey’s favorite sole grind.

Here is a breakdown of our WedgeWorks exclusive grinds and how they compare to the classics:

T Grind vs. L Grind: The Low Bounce Specialists

Both the T Grind and L Grind are designed for firm conditions and players with a shallow attack angle. They feature relief on the heel, toe, and trailing edge to keep the leading edge low.

  • The Difference: The T Grind is the ultimate "low bounce" option for maximum versatility, while the L Grind offers a slightly wider sole and less aggressive relief than the T Grindproviding a bit more "safety" while still acting as a low-bounce wedge.

Voke’s Advice:

  • Choose the T Grind if you have a very precise touch and play on firm turf.
  • Choose the L Grind if you want low bounce but find the T Grind digs a little too much into the ground.

L Grind vs. A Grind: Smoothness Through the Turf

The A Grind is a direct evolution of the L Grind. It was born on Tour from players wanting a low-bounce wedge that felt even "faster" as it moved through the grass.

  • The Difference: Although both WedgeWorks grinds, the A Grind is essentially an L Grind with the trailing edge smoothed out. This prevents the back of the wedge from dragging or bouncing off the turf during the swing.

Voke’s Advice:

  • Choose the L Grind for a traditional, crisp low-bounce feel.
  • Choose the A Grind if you like the L Grind’s performance but want a smoother, "quicker" feel with less drag or bounce from the back edge.

M Grind vs. A+ Grind: High Versatility, Less Drag

The M Grind is a fan favorite for its versatility on open-faced shots. However, some players feel the back edge of the M Grind creates a "thumping" sensation or drags through the impact zone.

  • The Solution: The A+ Grind takes the geometry of the M Grind and smooths the transition edges. You get the same shot-making ability as the M Grind but with a quicker, smoother feel through the turf.

Voke’s Advice:

  • Choose the M Grind if you are a versatile shot-maker who likes a standard, multi-purpose feel.
  • Choose the A+ Grind if you love the M Grind shape but want the club to glide faster through the grass without the back edge dragging or bouncing.

.06K Grind vs. K* Grind: The Open-Face Wide Sole

The K Grind is known for its wide, high-bounce sole—great for bunkers but sometimes tricky to use for "flop shots" if opened wide. The K* Grind is a modified .06 K Grind. It adds heel and trailing edge relief so the club sits lower to the ground when the face is open. It also features a "ribbon" of bounce on the leading edge to prevent it from digging when you hit square-faced shots.

Voke’s Advice:

  • Choose the .06 K Grind if you want a wedge that has full sole forgiveness and plays well out of the bunkers and tighter lies.
  • Choose the K* Grind if you want that same K-Grind forgiveness but need the ability to open the face even more for specialty shots or .06 K digs too much on fuller shots.

The "Middle Ground": M Grind vs. D Grind vs. V Grind

This is the most common area of confusion for golfers. These three grinds all offer heel, toe, and trailing edge relief, but they sit on a spectrum of "forgiveness" and "playability."

  1. M Grind: The baseline for versatility.
  2. D Grind: The "High Bounce" version of the M Grind.
  3. V Grind: The perfect "In-Between." It plays with more bounce than the M Grind on square shots (preventing digging), but because the sole is narrower than the D Grind, it stays lower to the ground on open-faced shots.

Voke’s Advice:

  • Choose the M Grind if you have a neutral swing and want a do-it-all wedge.
  • Choose the D Grind if you have a steeper swing and want versatility.
  • Choose the V Grind if the M Grind digs too much on full shots, but the D Grind feels too "bouncy" on shots when you try to open the face.


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